Open to work & collaborations
Game Developer
I build games in Unity - and production AI systems on the side.
Selected Work
Project 'Starcarts'
A 16-player location-based action-racing shooter with players driving real bumper karts!
Pukkelpop & Suikerrock VR Rollercoasters
A Virtual-Reality rollercoaster, sitting in a moving platform
Beyond Games
Game dev sharpens a rare skill: making complex systems feel instant. I apply the same engineering to AI products.
Real-time AI Call Assist
A live AI copilot that helps people during phone calls — private client work.
About

I was always a gamer. Inside, playing video games too much instead of being outside. Shooters are my go-to, already from a young age, games such as Halo, Half-Life, Battlefield and Call of Duty. I'm just a guy from my generation when it comes to that.
I'm a social. If we work together in an office, I'll ask you about your weekend, about what's going on, before we talk about work.
My favorite part of the project is designing the architecture. Then seeing the architecture work out. I dislike the part when it doesn't (new design requirements pop up) and you have to revise the entire thing. I'm someone who stays until the task I wanted to finish is finished.
Toolbox
Contact
Let’s make something.
oeds@oeds.space